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VIDEO PITCH
On the Sherwood Road (?? min.)

GAME TYPE
Luck, strategy (family +)
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GAME MECANICS
Programmation, ressources management.
WHAT THE PROTOTYPE DOES BEST
The many interactions between players.
Varieties of actions and combos.
The exploitation of the Robin Hood theme.
PROTOTYPE PROGRESS

Players take on the role of Merry Men of the Robin Hood gang. They watch over the passage of nobles through Sherwood Forest, in order to rob them of their wealth. Take from the rich to give back to the poor, complete goals and fill your purse with gold coins.

The objective of the game is to collect the resources relevant to the achievement of objectives, all along the road that leads to Nottingham.

Each turn, the players bring into play two "encounter" cards representing the central characters of the Robin Hood story. Friar Tuck, Lady Marian, Will Scarlett, Robin Hood, Guy of Guisborne or the Sheriff of Nottingham are among the characters that offer different actions and strategies to players. Each card has a number that determines the order of play.

As the game progresses, players accumulate resources, food, commodities and purses which they attempt to fill with gold. When players are ready they can complete one of the objectives appearing on their individual board. After 6 rounds of play, the objectives are counted as well as the loot of each player. -1 point per empty purse, + 1 point per full purse.

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A sell sheet / the rules of the game / a TableTop Simulator link can be provided to publishers who request it.